Game service slave server class. This class has links to all initialized game modules.
Note: There should only be one class that extends this one. Only one slave server is allowed to be of game type.
game
new (metav:MetaServer, idv:Int)
coreBadgeModule:BadgeModuleCore
Badges module.
coreBundleModule:BundleModuleCore
Bundles module.
coreCalendarModule:CalendarModuleCore
Calendar events module.
coreClanModule:ClanModuleCore
Clans module.
coreEffectModule:EffectModuleCore
Effects module.
coreItemModule:ItemModuleCore
Items module.
coreQuestModule:QuestModuleCore
Quests module.
coreShopModule:ShopModuleCore
Shop module.
coreUserModule:UserModuleCore
Users module.
dynamic initModulesGame ():Void
This method should initialize modules specific for game service.