This class is a wrapper for snipe.server.data.UserLogicCore
providing limited access to user logic state from within action scripts.
It is available only on Snipe Kit server.
trigger (type:String, params:_LogicTriggerParams):Void
Activates node trigger, checks for node completion and completes the node if all completion requirements are met. Also handles node failure.
Usage examples:
// increases a counter
user.logic.trigger('counter',
{ name: 'money.given' });
// increases a counter by an amount
user.logic.trigger('counter',
{ name: 'money.given', amount: 10 });
// sets a counter to an amount
user.logic.trigger('counter',
{ name: 'money.given', action: 'set', amount: 10 });
// increases a conditional counter if "val" condition is met
user.logic.trigger('condCounter',
{ name: 'level.finishTime', val: finishTime });
// increases a conditional counter by an amount if "val" condition is met
user.logic.trigger('condCounter',
{ name: 'level.finishTime', val: finishTime, amount: 10 });
// sets a conditional counter to an amount if "val" condition is met
user.logic.trigger('condCounter',
{ name: 'level.finishTime', val: finishTime, action: 'set', amount: 10 });
// notifies nodes that an attribute has changed
user.logic.trigger('attr', { name: 'reputation' });
Parameters:
type
Trigger type.
One of the following: attr
, counter
, condCounter
, client
or one of
project-specific trigger types (handled by core/logic.trigger
method subscription).
params
Trigger parameters.
outermostCall
If set to true, will reset skip on trigger flags in nodes.